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MaxBlox Customers 

CITYRENE 4 final

Cityrene was incubated by the Founder institute, a well renowned global incubator of startups. The transformation began there, at every point the idea was pivoted and refined. A well-established group of mentors, most of them are Founders and CEO's began to test the financial model, market size and viability of the company. And within a short span of time, the company Cityrene was not just an idea it was incorporated as a private limited company with the senior board of directors and a well-experienced team of advisors.

http://www.cityrene.com/

 
Bisleri logo.svg

Bisleri International Pvt. Ltd is an Indian beverages company best known for its eponymous Bisleri brand of bottled water. Bisleri holds 40% market share in the Indian packaged drinking water industry.The Parle Group, founded by Jayantilal Chauhan, began manufacturing soft drinks in 1949. Bisleri, an Italian mineral water company, was launched in Mumbai in the year 1965. The Parle Group purchased Bisleri from the Italian entrepreneur Signor Felice Bisleri in 1969 They merely used the name and launched Bisleri soda with two variants—carbonated and non-carbonated mineral water. Bisleri soda, though doing well, had to be discontinued, as Parle sold their soft drink brands to Coca-Cola in 1993. After the sale to Coca-Cola, Ramesh Chauhan dedicated himself to develop Bisleri as a brand and bring safe drinking water into the public domain. https://www.bisleri.com/

CITYRENE 4 final

The talent pool at Zenfinity is a healthy combination of professionals and technology experts which enables us to offer solutions based on both experience and relevance. Being a client focused organization, the team's performance parameters are defined and measured by the quality of the results and high impact solutions we are able offer to our clients For more details http://www.zenfinity.in/

 
gamiac

INTERACTIVE ENTERTAINMENT SOFTWARE COMPANY We deliver qualities along with your one killer single-feature. The qualities include how the users will feel and experience the product. The goal is to play the emotion of the users.  http://gamiac.in/